Terms of Use
Version 1. Last updated: 9 November 2026
1. About these terms
These terms apply to every project BANG Productions delivers. The client accepts them with one tick box when accepting a proposal.
1.1 Who we are. BANG PRODUCTIONS LTD, 10A High Street, Chislehurst, Kent, BR7 5AN, UK (“BANG”, “we”, “us”).
1.2 Who the client is. The person or company that accepts the proposal (“the client”). Whoever accepts confirms that they are authorised to do so on the client’s behalf.
1.3 What the terms cover. The animation, visuals, radio imaging, audio and other deliverables described in the proposal (“the Work”), and the materials the client gives us to make it (“supplied materials”).
1.4 Proposal first. Anything agreed in writing in the proposal itself takes priority over these terms.
2. Showcasing the work
2.1 Where we may show the Work. In our portfolio, on our website and blog, in case studies, in our showreel, on our social media channels, in award entries and in proposals to other clients.
2.2 Names and logos. We may show the names and logos of the client, the artist, the label and the management in the client list on our website.
2.3 When. We do this only after the Work has been publicly released. If the client asks, we will get the client’s approval before we show the Work or use their names and logos.
3. Using the work
3.1 Ownership and usage rights. BANG keeps the copyright in the Work. Once BANG has received the full fee, the client may use the Work worldwide and without time limit as described in 3.2, apart from the uses listed in 3.3.
3.2 What the client may do. Use the Work to promote the release or project it was made for: on the artist’s, label’s and management’s own channels, on streaming and social platforms, and in live shows.
3.3 What needs our written permission. Unless agreed in advance in the proposal, the client needs BANG’s written permission to use the Work:
- in advertising for a third party
- in a third-party brand campaign
- in a TV commercial made for a third party
- in sync, such as film, television or games
- for resale or sublicensing
- re-edited beyond the formats ordered
- to train or develop AI systems
3.4 What stays with BANG. Project files, working files and drafts or concepts that were not selected remain BANG’s property.
3.5 Credit. Where possible, the client credits BANG as “Animation by BANG Productions” or “Imaging by BANG Productions”, for example in the video description or the credits.
4. Supplied materials and voice talent
4.1 Supplied materials. The client confirms that it has the rights to everything it gives us, such as artwork, logos, music, footage, names and likenesses, and that BANG may use them to make and showcase the Work.
4.2 Voice talent in radio imaging. Voice recordings made for radio imaging may be used only for the show or station named in the proposal. Any other use needs BANG’s written permission.
5. Previews, revisions and deposit
5.1 Previews and revisions. We share previews at the stages agreed in the proposal. Once a preview has been approved, up to two rounds of revisions are included. Further rounds, or a change of direction, are by agreement.
5.2 Deposit. Where we ask for a deposit, paying it confirms the booking on the agreed price and delivery date, and reserves our production time for the project. Once paid, the deposit is non-refundable.
6. Law, versions and acceptance
6.1 Governing law. These terms are governed by the law of England and Wales, and its courts have jurisdiction.
6.2 Versions. These terms carry a version number. The version accepted with a proposal applies to that project; later changes do not.
6.3 Acceptance. The client accepts these terms by ticking one box when accepting the proposal: “I accept this proposal and the Terms of Use.”